To make an artillery unit fire on a certain spot in the editor, firstly, place the Scorcher unit, name it “arty1” and put this code in the init. this addeventhandler ["fired", {(_this select 0) setvehicleammo 1}] This will give it unlimited ammo. Then place a car wreck, something like that at the destination, and name …
The post How to script an artillery piece to fire on a certain position in Arma 3. first appeared on Securitron Linux blog..